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MOMENT OF STRANGE – A short “moment of weird realization” piece. (:36)
AFTERMATH (LOOPING) – A short, creepy loop that might sound cool in a horror game. (:34)
CLOSING IN 2 – Pursued by something ominous…maybe mechanical…and slightly surreal. (00:57)
NIGHTMARE FREEWAY – A disturbing soundscape. (No wonder I don’t look well rested in the morning.) (1:09)
SEWER MONSTERS TOWN HALL MEETING – Somewhere under the pavement they discuss important issues (and can’t agree on anything.) Okay, that’s what it reminded me. You’re right…I need help. Seriously, though, might be useful in some kind of disturbing scene. (1:03)
CLOSING IN – A creepy “impending doom” soundscape. (1:19)
SURREAL PLACE – Anybody up for a trip to this place? Ha ha. (1:50)
NIGHT STALKER – Creepy percussion piece. (00:53)
DISTURBED SOUNDSCAPE – Could be used for all kinds of things…like a character’s inner state…or to underscore an unpleasant environment/situation, etc. Might work for a sci-fi piece as well. (1:34)
SURREAL GAME MENU – Might work for a horror game, or a surreal fantasy game. (1:29)
HAZY DISORIENTATION – An “altered mind” kind of piece. Discordant and a little disturbing. (2:12)
LURKING IN THE SHADOWS – Creepy soundscape. (1:34)
HORRIBLE REALIZATION – A not-very-pleasant moment. (00:32)
DISTURBING CHIMES – Discordant and strange. (1:04)
OMINOUS PURSUIT – They’re after you, relentless, as you run through the night. (1:14)
STRANGE ZONE – Quietly unsettling. Good inner-state-of mind piece. (1:05)
ZOMBIE GAME – They’re after you! (1:01)